Perhaps that’s because the recently launched Outbreak seems to flip every convention of the mode it’s ostensibly part of. After years of, at best, curious ambivalence about a strand of Call of Duty that always felt at odds with the rest of the series, I am now fully invested in the idea of a full game dedicated to running around an open world that’s only populated by me and enough zombies to populate a small country. So color me surprised that I can’t stop playing the new Call of Duty: Black Ops Cold War Outbreak mode. While increasingly obtuse lore or surprising A-Listers have been used as incentive in the past, there’s never been a moment since the original Zombies mode in World at War where I actually wanted to return regularly. Try to push your score as high as possible on your own, and you’re greeted with little more than a grind in elaborate dungeons where you'll know the end as soon as you begin. Here is a mode where you fight an ultimately futile campaign against hordes of rotting corpses (and some not-so-rotting monsters if it’s a weirder year) which works best when used as a backdrop to messing around with mates. ![]() ![]() Call of Duty has never offered a compelling reason to play Zombies solo.
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